INFO
Originally built as a demo for an in-person SF Design Week event at the Upperquad San Francisco studio in 2019, the Crumbskees started as an installation that allowed people to use their phones to play on a shared screen together. The original game was based on shapes and Upperquad brand colors, but was a surprisingly fun. From this working concept, Upperquad decided to make the game accessible to everyone on the web. We added some original couch potato characters and added psychedelic colorful animation styles inspired by our love of Adult Swim cartoons.
TOOLS
html css js
react
websocket
gsap
AWARDS
Communication Arts 27th Interactive Annual
ROLE
Designer
Illustrator
Frontend Developer
@UPPERQUAD